ossimPolyArea2d added a way to get complete polygons

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ossimPolyArea2d added a way to get complete polygons

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After doing operations on the ossimPolyArea2d, the current interface didn't give us a way to associate the holes that it returned with the polygons that it returned. I added a new method to do it  bool getCompletePolygons(vector<ossimPolyArea2d>& polyList)const;

See attached for header / comments / cpp



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ossimPolyArea2d.cpp (29K) Download Attachment
ossimPolyArea2d.h (6K) Download Attachment