Fwd: [OSGeo-Discuss] Tangible Landscape: open source environment for geospatial learning, science, and community engagement

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Fwd: [OSGeo-Discuss] Tangible Landscape: open source environment for geospatial learning, science, and community engagement

Moritz Lennert

For those who were there: this is the 3D-Input/Output system that I
spoke about at our meeting at Gaël's house a few weeks ago.

-------- Forwarded Message --------
Subject: [OSGeo-Discuss] Tangible Landscape: open source environment
for geospatial learning, science, and community engagement
Date: Mon, 8 Aug 2016 22:24:57 +0000
From: Suchith Anand <[hidden email]>
To: [hidden email] <[hidden email]>

Dear all,

You are invited to join the next *"Open Geospatial Science &
Applications" webinar series* on Aug 31st, 2016. We thank Dr. Rafael
Moreno and colleagues at the FOSS4G lab, University of Colorado, Denver
who are organising the webinars for us. The webinars will be in English
and open and free to all on first come register basis. These webinars
are also run  jointly with UCGIS and ASPRS. Details below

*Tangible Landscape: open source environment for geospatial learning,
science, and community engagement*

August 31, 2016 (Wednesday)  at 6 PM (GMT)

Presented by Helena Mitasova, Anna Petrasova, Brendan Harmon, Vaclav
Petras, Payam Tabrizian
Ross Meentemeyer Center for Geospatial Analytics, North Carolina State
University, USA

In this webinar we introduce Tangible Landscape - a new type of modeling
environment for interacting with geospatial data, analyses and
simulations using maleable 3D physical models. We will describe the
concept, show various options for hardware set-ups in a laboratory or at
outreach events,and discuss technologies for creating 3D landscape
models. The system is powered by open source GRASS GIS and it is
designed as a platform for developing new applications. We will
illustrate its capabilities using case studies in which we have explored
how dune breaches affect the extent of coastal flooding,the impact of
different building configurations on cast shadows and solar energy
potential,and the effectiveness of various landscape designs for
controlling runoff and erosion.We will present different types of
interaction including molding polymeric sand, placing markers,and
drawing with laser pointer. We will demonstrate how these tangible
interactions can be used for collaborative decision making or engaging
geogames. The most recent (and exciting) development includes coupling
tangible landscape with an immersive virtual environment, which allows
users to virtually step into the modeled landscape. We will show
Tangible Landscape in various settings such as outreach events and
conferences engaging diverse audiences such as children, scientists, and
software developers.We will conclude by introducing the Tangible
Landscape on-line community and inviting everyone to join and share
their own ideas about hardware set-ups, new applications, software
development and modes of interaction.

Details at https://geospatial.ncsu.edu/osgeorel/tangible-landscape.html

More details and how to connect will be updated at

Best wishes,


Dr. Suchith Anand



*Geo for All - Building and expanding Open Geospatial Science*

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